How would you use Lua to make "If then else" (if that's the right phrase) situations in Command, so you don't have to use scoring workarounds anymore?
Example:
-You control the SEAD element.
-Friendly computer side has a strike programmed to launch if enough enemy air defenses have been taken out.
-In 1.05 and below, you'd have to set a scoring system for a non-playable side (one AAA site destroyed equals 1 point, once it reaches a certain number, the activate strike mission fires).
I might be too vague, so don't hestitate to let me know if you need a specific situation to answer the question.